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AI Insights · Timothy · April 2022

Top 5 Physics Puzzle Games on iOS in Sweden: Q1 2022 Performance

Discover how the top physics puzzle games on iOS performed in Sweden during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Physics Puzzle Games on iOS in Sweden: Q1 2022 Performance

During the first quarter of 2022, the top five physics puzzle games on iOS in Sweden showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at their metrics:

Pull the Pin Weekly revenue for this game from Popcore GmbH started at around $25 and saw fluctuations, peaking at $67 in the week of February 21. Downloads were initially strong, with a high of 7.6K in the week of January 24 but gradually declined to 1.9K by the end of March. Active users mirrored this trend, beginning at 7.5K and reaching a high of 22.7K in late January before decreasing to 8.3K by the end of the quarter.

Angry Birds 2 This title from Rovio Entertainment Oyj maintained a steady revenue stream, peaking at $6K in late February. Weekly downloads hovered around 1.5K for most of the quarter, with a notable spike to 2.5K in the final week of March. Active users fluctuated, starting at 39.2K and peaking at 42.1K in early January, before stabilizing around 35.4K by the end of March.

Angry Birds Journey Another game by Rovio Entertainment Oyj, this title saw significant revenue growth, starting at $87 and reaching a high of $2.4K in mid-February. Downloads were initially low but surged to 3.4K in mid-January, then gradually declined to just over 100 by the end of March. Active users followed a similar pattern, peaking at 5.2K in late February before decreasing to 2K by the end of the quarter.

Rope Savior 3D Lion Studios' game experienced modest revenue, with occasional peaks reaching up to $30. Weekly downloads began at 3.8K but dropped to 248 by the end of the quarter. Active users started at 4K, with a slight dip to around 1.6K in March, showing a general declining trend over the quarter.

Bazooka Boy Developed by SUPERSONIC STUDIOS LTD, this game did not generate any revenue in the first quarter. Downloads showed a moderate increase, starting at 428 and peaking at 998 in mid-March before settling at 535. Active users started at 1.5K and gradually rose to 2.4K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022